Guild Missions. Guild missions are a type of mission exclusive to guilds. The missions reward guild merits, a form of currency, except for the Guild Bounty Training which rewards influence points instead. Guild Missions must be unlocked in a given order, shown in the table below together with the research costs in influence and merits, the time
play a very consistent, super-high-dps class like Dagger Deadeye, Rifle Deadeye, Staff Daredevil, Staff Weaver, or Axe Mirage, so that you can just melt the Bounty bosses before they get too problematic. The combo of "small group + bringing high dps yourself" will absolutely annihilate Legendary Bounties. If you can get 15k+ dps personally, youOh really nice! Almost every time we do guild missions I'm thinking "What's the path again? I really need taco for this..". You even put in the extra effort to make videos of using the paths. The best solution is to remove that unnecessary comment next to the influence earned, even though it was probably put there to contrast with the capping on guild bounties. Because not mentioning a similar cap means there is no similar cap. Guild bounty tokens can be built in 12 hours while Guild bounty training tokens need 3 days. ^ A New Chapter Begins in Guild Wars 2: Secrets of the Obscure, GuildWars2.com ^ New Rewards in Guild Wars 2: Secrets of the Obscure, GuildWars2.com ^ Secrets of the Obscure Reveal Press Release, Zebrapartners.net ^ Preview: Without Dragons, Guild Wars 2 Secrets of the Obscure Enters A New Era, MMORPG.com ^ Report ^ Tasty Kryptis Skin ^ Hell A few days ago I posted a list of Guild Missions that you could solo for these rewards: Resonating Slivers (for Scribing or giving/selling to scribes), Guild Commendations (for guild armor and weapons skins or cash ), plus a rare or two and 50 silver coins. Your guild has four different options for missions: PvE, PvP, WvW, or a mix of all three. 1BEm. 26 74 22 313 114 8 177 183 381